Nepal Festive PUBG Clash

The Ultimate Gaming Showdown

"Compete. Conquer. Celebrate."
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Event Information

Date

October 2-5, 2024 (tentatively)

Prize Pool

Rs 200,000

Participants

100 Teams

Event Updates

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Tournament Rulebook

1. Player Requirements

  • 1.1. Player Perspective (POV): Each team must have at least two players providing a Point of View (POV) recording during matches.
  • 1.2. Clan Tag: All players must display their clan tag at all times during the tournament. Failure to use the clan tag will result in a deduction of 5 points from the team's total score.
  • 1.3. Minimum ID Level: Players must have a minimum ID level of 40 to participate.
  • 1.4. Unauthorized Programs: The use of unauthorized programs or hardware devices is strictly forbidden and will lead to immediate disqualification.

2. Match Rules

  • 2.1. Usage Restrictions: The use of flare guns, emergency picks, and all chat is prohibited. Violation will result in an immediate ban from the tournament.
  • 2.2. Waiting Time: Teams will have a waiting time of 7 to 8 minutes after the ID and password are distributed. Teams with fewer than 3 players will not be allowed to participate in the match.
  • 2.3. Rematches: No rematch will be held unless there is a spectator glitch or 50% of the lobby is affected by technical issues.
  • 2.4. Slot Management: Players must occupy their designated slots during the match. Wasting a slot will lead to a ban from the tournament.
  • 2.5. Role Assignment: Players must confirm their roles promptly to avoid delays.
  • 2.6. Unregistered Players: If unregistered players are found in a game, 20 points will be deducted from the team's total score.
  • 2.7. Name and Clan Tag Consistency: Players are not allowed to change their name or clan tag during the tournament.
  • 2.8. Management Decisions: All decisions made by the tournament management are final and binding. No disputes or quarrels will be entertained.
  • 2.9. Substitutions: Adding or changing players during a match is not allowed.
  • 2.10. Data Usage: By participating in the tournament, players agree that their data may be used for marketing purposes.

3. LAN Event Rules

  • 3.1. Equipment Management: Qualified teams must manage their own devices, chargers, pillows, and adaptors. Charging sockets will be provided by the management team.
  • 3.2. Venue Arrival: All qualified teams must arrive at the LAN venue by 10:00 AM on the event day.

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